Archive for 'feature releases'

Heyzap Arcade Bar Launches

Today Heyzap launched a social games bar allowing websites to add 30,000 games to their site instantly. Website owners can now quickly and easily add social games to their website by adding Heyzap’s Games Bar to their sites. Sites are now able to capitalize on the monetization and virality that Social Games are notorious for [...]

The First Social Games Are Now Live!

Now that Heyzap has enabled games to be taken outside Facebook, come and play Hoop Fever Live!
Hoop Fever Live allows you to compete against players from around the world in a basketball game. Making sure you get the pitch of the ball correct, shoot from around the court to build points, gaining bonuses from the [...]

Heyzap Leaderboard

Continuing development of Heyzap Social, we’re pleased to release in-game Leaderboards.

Heyzap Leaderboard enables users to:

View their friend’s scores
View Today’s, This Month’s, and All-Time Global Scores
Share their scores on Twitter & Facebook
View users nationalities
Invite their friends

Implementing the Heyzap Leaderboard will increase the replay value, virality, competitiveness, user retention, & eCPM rates of your games.
Heyzap Leaderboard supports reverse [...]

Heyzap Launches Social Bar

The Heyzap Team has been working hard on developing products that innovate the ways users are engaged in social/ casual/ MMO games.

With the release of the Heyzap Social Bar, users can now:

Retain their login information across all of Heyzap Social Bar integrated games
Quickly share the game with their Facebook and Twitter friends
Have a quick [...]

Heyzap Launches Social Leaderboard

Heyzap has released a new feature that allows game developers to integrate a leaderboard into their games, making them more addictive, as users can now see how they fare amongst their friends and challenge their friends to beat their scores.

Want to dramatically increase gameplays overnight? Check out our API here to see how easy it is make [...]

Heyzap Now Supports PayByCash & Ultimate Game Card

Heyzap has expanded our accepted payments offerings through PayByCash and the Ultimate Game Card, which will increase your eCPM and allow teenagers to play your games.

Users can buy the Ultimate Game Card at the following retailers:

Users will now be able to purchase in-game virtual goods using:

Cash (through the mail)
eCheck/ Check by Fax/ Check by mail
JCB
Money Order/ [...]

Heyzap Launches In-Game Customizable Colors

In the past, game developers only had the choice of using the trendy Heyzap Default yellow widget for in-game achievements, payments, etc.

Because we know that not all games are alike, we’ve now added the option of setting the color of the widget as Blue, Purple, Pink, Green, and Dark Grey, in addition to, our Default [...]

Fully Customizable Dual Currency

* New API call for developers to arbitrarily give users points in-game, without having to go through achievements.  Ex: experience, or small amounts of points.  (We also limit this every day so a player can’t abuse it.)
* Developers can set goods to be buyable with just coins, just points, or both coins and points.  Previously [...]

Heyzap Launches Dual Currency and Achievements

As Venturebeat and Techcrunch have covered, today we’ve launched:

Dual Currency – Reward users with points that they can use to redeem virtual goods.
Achievements - game players will now be able to play one another anywhere on the web and record their in-game achievements to their Heyzap profile.

Twitter and Facebook Connect - users can share their achievements, [...]

Custom Events in Heyzap Analytics

We have had a new feature under testing for a couple of weeks. Heyzap Analytics now allows you to track custom events.
You can track:
– What percentage of people get past level 1
– Fire events on user actions
– Add any custom event you want
– Split stats by date
Our [...]